ARENIZ
Real-time strategy

ARENIZ

Build. Harvest. Command. Conquer.

A modern real-time strategy game in the tradition of the great base-building classics. Three factions, nine countries and hundreds of independent units fight on land, at sea and in the air — until one superweapon changes everything.

Coming soon. Release date and platforms will be announced.

The game

The classic RTS, rebuilt for today

ARENIZ is a real-time strategy game where every soldier, tank, ship and aircraft is its own unit with its own orders, health and target. You deploy a construction vehicle, grow your base inside its radius, keep the lights on with power plants and fund the war with ore your miners haul back from the field.

It is built in full 3D for modern PCs, with a readable top-down battlefield, terrain that matters — cliffs, ramps, high ground, rivers, bridges and coastline — and a fast, punchy rhythm that rewards both a strong economy and a sharp attack.

The rules are inspired by the golden age of the genre, but the identity is ARENIZ's own: three factions with their own architecture and vehicles, nine countries with signature units and charged abilities, and a campaign of twenty missions that tells one war from all three sides.

Individual units

No stacks, no fleets — hundreds of units each fight, retreat and gain veterancy on their own.

Terrain that matters

Ramps, cliffs, sight lines, bridges and water decide where battles are won.

Easy to start

Readable icons, in-game hints and three bot difficulties — Easy, Medium and Brutal — let you learn at your own pace.

Factions

Choose your side

White wins with shields, Black with numbers, Grey with tricks nobody sees coming. Each faction has its own buildings, vehicles and superweapons.

White

White

White Alliance

Precision. Protection. Air power.

The high-tech defender. White fights from behind shields and towers, strikes with precise aircraft and long-range artillery, and wins the war of attrition. Its Base Crawler unfolds into a base that grows outward with every completed structure.

  • Lumen Lances, Skylances and the Defense Network
  • Veil Projectors that hide the base from enemy eyes
  • Carriers, Hawks and an elite air arm
  • Superweapons: Orbital Cannon and Time Shield
Black

Black

Black Union

Steel. Numbers. Momentum.

The heavy hammer. Black floods the field with armour, Volt-armed infantry and massive war machines, and grinds every line it reaches. Its MTR lays down the base; its factories never stop.

  • Heavy tanks, siege machines, Volt Troopers and coil stations
  • Stormhulks, flak and a relentless ground army
  • Superweapons: Tempest and Steel Mantle
Grey

Grey

Grey Syndicate

Mind. Mobility. Deception.

The shadow supplier behind both armies. Grey runs a mobile MKA base that builds while it drives, mines with Hive Miners, controls minds, mutates enemies and turns the enemy's own weapons against them.

  • Mobile MKA base and Hive Miners
  • Mind control, the Lodestone and Drift Orbs
  • Superweapons: Blackout and Mercenary Shield, plus the Will Spire and the Gene Forge

All units & buildingsConcept sketches of every unit, hero, defense and building you can field, grouped by faction and role.

Countries

Nine countries, nine ways to win

Every faction has three countries. Each country brings one signature unit and one charged ability that can turn a match.

White

ARTHUR

Signature unit
SHARPSHOOTERA fast precision vehicle that strikes from range — and Arthur's barracks also train the Sniper.
Charged ability
PARATROOPERSSixteen paratroopers drop over open ground of your choice; every one of them is a real unit while still in the air.

EDGAR

Signature unit
BREAKERA focused pulse laser that bores through heavy armour in three rapid bursts.
Charged ability
EMERGENCY CONSTRUCTIONFinishes the building under construction instantly — and raises a second one of the same kind for free.

WALTER

Signature unit
SUMMIT GUNA stationary long-range siege gun whose heavy plasma shell flattens ground targets.
Charged ability
FREE DEFENSEThree defence turrets rise inside your base radius at no cost.

Black

HOWARD

Signature unit
BLASTA one-shot demolition vehicle: it fires a single, enormous charge and is spent.
Charged ability
SABOTAGEDestroys one completed building of the enemy's most numerous building type.

CONRAD

Signature unit
LIGHTNINGCharges a single, devastating discharge against heavy targets.
Charged ability
ENERGY WAVEYour base income rises by 15% for 45 seconds.

MALCOLM

Signature unit
POISONA chemical-weapons vehicle that wears down infantry and light armour from mid range.
Charged ability
POISON CLOUDA toxic cloud removes part of every enemy infantry and light-armour group in the target area.

Grey

SPENCER

Signature unit
TWINA cheap, fast-built twin-barrel unit that fires two quick shots in a row.
Charged ability
DOUBLE SHIFTFinishes your first infantry or vehicle order instantly — and doubles it.

DUNCAN

Signature unit
HOOKA heavy shell gun — and while one is alive, your plunder doubles.
Charged ability
LOOTSteals part of an enemy's treasury and carries it home.

RILEY

Signature unit
CENTIPEDEA fast multi-legged rocket hunter that preys on light vehicles and aircraft.
Charged ability
NETHolds the closest advancing enemy squad in place for fifteen seconds.
Features

Everything a commander needs

Deep systems, clear controls. This is what you command in the current build.

Base building

Deploy your Base Crawler or MTR and grow the base inside a radius that expands with every completed structure. Power plants keep production fast; a power shortage slows everything down. Grey's MKA builds on the move.

Ore economy

Miners harvest four mineral classes — Silver, Gold, Emerald and Ruby, Diamond — that slowly regrow in place. Every delivery is boosted or cut by your power ratio.

100+ units and buildings

Infantry, tanks, artillery, aircraft, ships, submarines, heroes and guard animals, plus every faction's own buildings and defences — each unit with its own role, armour and veterancy.

Superweapons

Orbital Cannon, Tempest, Blackout, Steel Mantle, Time Shield and Mercenary Shield — plus the Rift Gate, the Will Spire and the Gene Forge. Each player may own one of each, and the charge only starts once the building is online.

Spies, engineers and garrisons

Disguise spies, capture buildings and oil derricks with engineers, repair bridges, garrison civilian buildings, load transports and drop paratroopers behind enemy lines.

Radar and fog of war

The map stays hidden until you scout it. A powered radar building lights up your minimap — lose power and it goes dark. White's Veil Projector shrouds its base from enemy eyes.

Naval warfare

Naval yards, warships, aircraft carriers, submarines found only by sonar, amphibious hovercraft and coastal batteries. Every map has water and harbours.

Skirmish your way

Seven maps for 2 to 14 players, bots on Easy, Medium or Brutal and ready-made presets such as Quick, Standard, Long or Land Grab. Or set starting ore, ceasefire, match length, victory by elimination or score, crates, tech buildings and the Short Game rule yourself.

Online and LAN

Create or join a room on the ARENIZ room server — no VPN, no port forwarding. Play over LAN at home. Single battles, online rooms and LAN games all share the same lobby.

20-mission campaign

Three campaigns — White Alliance, Black Union and Grey Syndicate — tell one cold-war story from every side, with briefings, set-piece missions and three difficulty levels.

Scales to your PC

Low, Medium, High and Ultra presets, up to 8x anti-aliasing and supersampling, interface scaling, colour-vision modes and freely assignable keys.

12 languages

Fully playable in English, Turkish, Spanish, German, French, Italian, Russian, Arabic, Japanese, Chinese, Korean and Hindi.

Screenshots

From the battlefield

Real captures from the current build 0.9.0 on the Ultra graphics preset — no renders, no mock-ups. The art keeps improving with every update.

Campaign

One war. Three sides. Twenty missions.

For thirty years the White Alliance and the Black Union have stared at each other across a frozen border. One winter night the border breaks. Fight the war from both sides — and then learn who was selling weapons to everyone.

White Alliance — 7 missions

Hold the coast, protect the convoys and turn a desperate defence into a counter-offensive.

  1. 01First Light
  2. 02Glass Bridge
  3. 03Blood on the Snow
  4. 04Harbor Lights
  5. 05Lumen Dawn
  6. 06Rift Gambit
  7. 07Ivory Crown

Black Union — 7 missions

Lead the great offensive across the frozen border and break the Alliance line by line.

  1. 01Thaw
  2. 02Iron Rain
  3. 03The Bear's Den
  4. 04Red Tide
  5. 05Lightning Front
  6. 06Ash Garden
  7. 07Obsidian Dawn

Grey Syndicate — 6 missions

Step out of the shadows. The third campaign reframes everything you thought you knew.

  1. 01Quiet Hands
  2. 02Hive Fields
  3. 03Many Faces
  4. 04Drift Orbs
  5. 05The Dominion
  6. 06Grey Dawn

All twenty missions are playable in the current build. Every campaign can be played on Easy, Medium or Brutal, and your progress is saved to your profile. The White and Black campaigns are open from the start; the Grey campaign unlocks once you finish the third mission of either.

Multiplayer

Online, on LAN or with friends

Open the Internet tab, create a room or join one from the list: the ARENIZ room server connects everyone, so you need neither a VPN nor port forwarding. Room owners can set a password, fill empty seats with bots and pick any map for up to 14 players. At home, the LAN tab finds games on your network. You sign in once with a free ZOGOR GAMES account — Google, Apple, Facebook, X or e-mail.

  • Internet rooms without VPN or port forwarding
  • LAN games on your home network
  • One lobby for single battles, online rooms and LAN
  • Friends list with friend codes, requests and blocking
  • Share a battle screenshot in one tap
  • Live server status here on areniz.com
One lobby for single battles, online and LAN
System requirements

PC requirements

Provisional, measured on the current Windows development build. Final requirements will be published with the release.

MinimumRecommended
Operating systemWindows 10 (64-bit)Windows 11 (64-bit)
GraphicsGraphics card with OpenGL 3.3 supportDedicated graphics card for the High and Ultra presets
Resolution1280 × 7201920 × 1080 or higher
StorageAbout 5 GB free disk spaceAbout 7 GB free, so updates can download next to the installed game
NetworkInternet connection for sign-in and online playBroadband connection

Processor and memory requirements will be published after performance testing. Release date and platforms will be announced.

FAQ

Frequently asked questions

When does ARENIZ come out?

ARENIZ is coming soon. The release date and platforms will be announced here on areniz.com.

Which platforms will ARENIZ be on?

ARENIZ is being developed for PC. The release platforms will be announced together with the release date.

Do I need an account?

Yes. A free ZOGOR GAMES account (Google, Apple, Facebook, X or e-mail) is needed to start the game; it keeps your profile and friends list. You can delete it at any time.

Can I play alone?

Yes. Play the 20-mission campaign, or a skirmish against bots on Easy, Medium or Brutal. After you have signed in once, single-player keeps working for a while without an internet connection.

How many players can play together?

From 2 to 14, depending on the map: AIAS (2), HEKATE (3), KRONOS (4), HYDRA (6), ARGOS (8), OLYMPOS (12) and TARTAROS (14). Empty seats can be filled with bots.

Do I need port forwarding or a VPN to play online?

No. Internet matches run through the ARENIZ room server: create a room or join one from the list. For games at home, use the LAN tab.

How do updates work?

ARENIZ keeps itself up to date: new versions download in the background while you are in the menus and install the next time you start the game. A match is never interrupted.

What is the Short Game rule?

A match setting for faster games, on by default: a player is defeated as soon as they have no buildings left, even if some units survive.

Which graphics settings are there?

Low, Medium, High and Ultra presets, or your own mix: shadows, anti-aliasing up to 8x, 3D render scale, frame-rate limit, VSync, interface and text scale, plus colour-vision modes.

Which languages are available?

Twelve: English, Turkish, Spanish, German, French, Italian, Russian, Arabic, Japanese, Chinese, Korean and Hindi.

I found a bug. Where do I report it?

On our bug tracker — you can follow the status of every report there. The list of fixed bugs shows what changed in each version.

How do I delete my account?

In the game under Friends → Account, or on our account deletion page — for every sign-in method.

Press kit

Press & creators

Logos, faction emblems and current in-game screenshots for articles and videos. You are free to use them when covering ARENIZ.

ARENIZWhiteBlackGrey
  • ARENIZ logo
  • White, Black and Grey faction emblems
  • Current in-game screenshots (2560 × 1440)
  • 12 concept sketches (full drawings)
  • Fact sheet
Download press kit (ZIP)

ZIP · 10.8 MB · Press contact: Press / business

Fact sheet

TitleARENIZ
GenreReal-time strategy
DeveloperZOGOR GAMES
PublisherDATAIZ LLC
PlatformsTo be announced
ReleaseComing soon — date to be announced
Modes20-mission campaign, skirmish against bots, online and LAN for 2–14 players
Languages12